Thursday, July 30, 2009

The big win of Graffiti was that the Graffiti recognizer was simple - perhaps an order of magnitude simpler than Newton's, maybe more like two. If you invested the small amount of mental effort to learn Graffiti, which was not at all out of proportion to the cost or utility of the Palm, you had a predictable and reliable control mapping with a low error rate, because your brain's internal model of Graffiti was reasonably close to the actual algorithm. Moreover, the process of learning it was actually kind of fun.

Applying this realization to put a good UI on Wolfram Alpha would not be difficult at all. It would not even require removing the giant electronic brain, which could remain as a toy or exploratory feature. Again, it is a perfectly decent toy, and it may even be a reasonable way to explore the space of visualization tools and datasets that WA provides.

http://unqualified-reservations.blogspot.com/2009/07/wolfram-alpha-and-hubristic-user.html

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